context

Having kids is tough enough as it is, but having to make on the go adjustments due to spontaneous tantrums, mishaps, and emergencies can make or break family vacations in an instant. We've all been on a  family vacations where plans were changed or completely dropped due to some drama or other.

Myself and a team of four other graduate design students from Carnegie Mellon University challenged ourselves to dive into this problem space with the intention of easing the burden of travel planning for families with young kids.

The result of this work was FamTrips.

FamTrips is a mobile app designed to help families plan their travel according to their needs

How might we ease the process of online travel planning for families with children?

context
Why families?

Our team chose families as our core user groups for this project because we recognized that travel looks very different for travelers with children. We wanted to challenge our design around meeting unmet needs that current tools do not offer.

research

Understanding how families travel

Children bring a lot of dynamism into traveling and the planning process, and immersing ourselves in the domain brings numerous insights, limitations, and opportunities. 

"Traveling with kids is always hectic – we can never stick to our plans. You can’t enjoy your vacation when you have to cancel plans last minute because of impromptu nap time or temper tantrum"
quoted from anonymous parent participant

Validating with quantitative data

We conducted a pulse survey with 16 participants to validate our findings from our interview sessions.

33%
of survey participants reported that their travel itineraries either often or always change while they are on their trip.
60%
reported finding pivoting their schedules challenging when traveling with children
RESEARCH

Interviewing procedure

We conducted research sessions with 5 parents of children below the age of 12 years who have traveled within the last year. Our goal was to observe and identify behavioral patterns arising from common situations across participants and naturally elicit data about user needs and goals.

Directed Storytelling

We asked users, if they felt comfortable, to bring along pictures from their last family vacation and talk about their experience to help us understand users’ travel preferences, requirements, and challenges.

Timeline-building activity

We created a travel planning timeline with each participant to find common patterns and actions within the travel planning process for families. 

Semi-structured interviews

We followed up these activities with interview questions about common strategies and tools that users might use to plan their trips with their families.

RESEARCH synthesis

Identifying challenges and pain points before, during, and after a trip.

We created user journeys to represent our participants' experience with traveling with their children and identified the challenges that they face throughout their entire journey.

Affinity mapping to model behavior

We modeled our findings from our guided activities, interviews, and survey responses to identify insights and opportunities unique to families with children.

whiteboard affinity diagramming our research findings
synthesis

Key insights based on research findings

insight 1
Flexible itineraries are a non-negotiable when traveling with children
Fluctuating circumstances with children, including their changing moods, recurring cravings for food, etc., may lead to frequently changing plans.
insight 2
Distributed modes of research and booking add to the difficulty of travel planning with children.
All participants mentioned that they use a variety of platforms or apps to plan their trips. There is an added challenge to create and keep track of alternate plans on the go.
insight 3
Families rely on recommendations from close sources to mitigate unknown risks
All participants in our study expressed that they seek recommendations from their close sources. A significant factor in deciding the travel place and activities is a word of mouth or social media post by friends and family.
DESIGN

Rapid ideation and concept testing

We used a rapid idea generation technique called "Crazy 8s" to come up with eight ideas each under eight minutes. From these, we were able to analyze our ideas and identify core user needs, rank them, and create storyboards to test concepts with users.

The team voted on which user needs to prioritize in our solution

Finding a destination

Allow parents to ease the trouble of searching for a suitable destination to bring their children to.

Sourcing trustworthy reviews

Verify the authenticity of reviewers by virtue of being on a platform exclusively for families

Writing travel reviews

Contributing travel reviews on the platform should be a simple process -- families that want to write reviews but forget can be gently reminded.

Planning & editing an itinerary

Pre-planned itineraries with flexibility and suggested kid-friendly alternatives both while planning and during the trip.

Comparing options

View and compare multiple trip itineraries, destinations, stays, attractions, and travel for easy decision-making process.

Our design had to meet the following goals

ℹ️
Provide easy access to information through filtering by user type
Currently users have to manually filter through a list of data generic activities about the destination. This takes them more time and effort to find activities specific to activities that families with children can participate in. 
📒
a single platform planning service would unify the planning process
Travel planning is a distributed process making it difficult to keep track of all the decisions and booking made.
✏️
A flexible travel planning tool would reduce effort while helping users make decisions
Travel itinerary for families undoubtedly go through changes while on their trip, but re-creating this plan each time can be a difficult process.
verified and trusted reviews contributed by other families with similar travel needs
While planning their travels, families look for sources to validate the information. Currently they have to scout through multiple sites to find relevant information. Having access to trustworthy reviews would quicken the users decision making process while providing them with ample information. 
prototype testing

Usability testing


After 5 usability tests of these screens, we streamlined the onboarding process, added the ability to share plans across family members in the app, and review trips from a home screen dashboard.

Final prototype

The final version of the app includes an onboarding workflow, customizable dashboard with updated reviews of key locations and information regarding ongoing and upcoming trips.

Finding kid-friendly travel inspiration

Browse community-approved kid-friendly travel destinations selected based on user preference

Intelligent itinerary generation

Choose from an assortment of family-friendly travel activities, restaurants, attractions, and accommodations.

Travel reviews by parents and for parents

Read and share reviews with a community of family-friendly travelers at the push of a button.

reflection

Sometimes it's okay to not give users a 'magic solution'

Travel planning for families is tough, especially with little ones. Listening to all the stories, frustrations, and concerns that parents voiced during these sessions made me think about all the trips that my family would take together visiting our relatives in Romania when I was younger. It gave me an entirely new perspective on the numerous struggles that parents face, even outside of travel planning.

It was tempting during the design stage of this project to think about solutions that appealed to giving parents a break from their kids. After all, the cause of most families' stress when it comes down to it is worrying about their kids. In fact, many parents we talked to wanted a 'magic solution' that would allow them to take their minds off their kids and just sit back and relax. Of course, with any UX project, sometimes the solution isn't always what users want. Sometimes it's about taking a step back, and trying to find the right use cases to solve that can create an improved experience in other ways.

Like Henry Ford said (allegedly), "if I asked people what they wanted, they would have said 'faster horses'"